Depending on how comfortable they are on baiting the limit cut, players can either bait it on the outside or slightly inside of the outer edge, as long as everyone in the party are in agreement. It's recommended to use Arm's Length and Surecast at the proper time depending on your number so you don't get knocked back into the wall from either the cleave or the dash. Players will need to wait until the first two hawk blasters and follow the pattern while at the same time baiting cruise chaser's limit cut without clipping each other. Shortly after defeating Living Liquid, everyone will be marked 1-8, while at the same time, two hawk buster aoes opposite of each other will start rotating clockwise on the outer edge 4 times, then the center, repeating the pattern the second time. Used by both Liquid Limb and Living Liquid. Which ability is used depends on whether the Liquid Limb was brought to the boss or not. The hand should be pulled away after to bait another palm, and dps the boss down as he will do constant splashes, leading to another double tank buster and then an enrage cascade. Soon after six players will get a Throttle debuff that needs to be cleansed, and after a while the boss will use protean wave again, but the three tornados need someone close to them to bait their protean waves, this will happen twice. At the same time Living Liquid will do continuous Splashes, dealing raidwide damage and follow up with a cascade. Immediately after the tornadoes will tether to two players and must be taken by both tanks and somewhat far apart as they have an AoE. Once the main AoE's go off, the 4 closest players will get hit with a wave and the 4 farthest will be targeted with a Sluice AoE, after each goes off the 4 closest go out and the furthest come close to the boss, as the wave gives a water resistance down debuff. Here players should stack north and south of the boss to bait protean waves. After another tank cleave, the bosses are taken to the middle and all dolls should be taken care of. once lowered, DPS need to feed the dolls to the bosses slowly, as they explode and deal a ton of damage.Īfter the double tank buster two orbs will spawn from a tornado slowly moving towards the bosses, no player or enemy/boss can touch these orbs, so players must kite enemies around them and avoid them at all costs. The dolls also give out an luminous exhaust stack that cannot reach more than two, or it will kill a player. Four Jagd Dolls will also spawn which need to be hit by an individual DPS, here each dps needs to bring its HP down to 1-25% without killing it or it will wipe the raid. following the hand slapping the ground both bosses will hit the target with a Fluid Swing cleave, can either be mitigated by both tanks or invulned by one. When the hand has an open palm it needs to be next to living liquid, if its fist it needs to be pulled far away, if not the hand will wipe the raid in a few moments. The Hand can be taken away from the boss to bait its palm, or kept together to bait its fist. Go to the hidden area behind the bookcase in the reading area and then through loose brick wall.Ĭhapter 3 – In the cellars, through the second set of grates (not brewery ones).After a few seconds of being pulled Living Liquid will hit the tank with Fluid Swing and follow up with Cascade, dealing raid wide damage, spawning three water tornadoes, and spawning Living Hand, splitting its HP in half. The statues are found in the following locations:Ĭhapter 1 – in the secret area beyond the caged area in the main foyer.Ĭhapter 2 – Lady Catherine’s secret room. The eyes of ara shield puzzle code#I’m not sure if visiting these hints and rotating the skulls is necessary, maybe the door will unlock with the right code whether or not you mess with the statues. Each statue has a skull that will change its eyes when turned to a particular direction. There are four gargoyle statues (one in each chapter) that serve as hints to unlocking the door to Pumpkin Lord’s Tomb.
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